Gen6 Glass Transparency Increase
Original date added: 3/21/2013
These mip files will change the transparency values of the gen6 mod windshields to make them more see-through.
How to install to NR2003:
Unzip the folder and copy the 4 files (Chevy_glass, dodge_glass.mip, ford_glass.mip, and toy_glass.mip) from the folder called ‘Glass_Mips’ to your NR2003 directory: NR2003/Gen6 Mod Series folder. To remove the files simply delete them.
The four TGA files in the folder called ‘Render_tgas’ are for those who would like the same transparency value for their render scenes. Simply replace the transparency files currently used for the windshields in your 3D program with these.
– mip files modified by Mystical
– Bullring windshield textures